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114 records match your query.
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Author / WWW Name / Download Plugin Type
Epic Games ActorX UT Exporter v2.49
69.3 KB
Import / Export
Compiled / Description
16.09.2010

ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here.
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Author / WWW Name / Download Plugin Type
Hugo Apellido MD3 Importer v1.0.0.6
79.9 KB
Import / Export
Compiled / Description
12.09.2010

Allows Max to import static MD3 files including texture coordinates.
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Author / WWW Name / Download Plugin Type
Hugo Apellido GLM Importer v1.0.0.6
53.2 KB
Import / Export
Compiled / Description
12.09.2010

This plugin allows Max to import Ghoul2 models (.glm), as used in the game Soldier of Fortune II.
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Author / WWW Name / Download Plugin Type
Randall Hand PLY File Importer v1.01
27.6 KB
Import / Export
Compiled / Description
23.08.2010

This plugin enables import of Stanford PLY models into Max, handling both Binary and ASCII PLY types. Unlike the PLY import plugin from HabWare for Max 8, the memory leaks have been fixed and now several hundred PLY files can be imported at a time without incident.
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Author / WWW Name / Download Plugin Type
myVR Software AS myVR Exporter v2.4
22.6 MB
Import / Export
Compiled / Description
19.08.2010

Exports your Max scenes for use with myVR, a real-time, high-resolution, interactive streaming 3D solution for internet with freely distributable viewers.
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Author / WWW Name / Download Plugin Type
Worldweaver Ltd. DXmesh v1.2
113 KB
Import / Export
Compiled / Description
28.07.2010

Allows Max to import and export DX meshes for use in DX Studio, a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a real-time 3D engine and a suite of editing tools.
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Author / WWW Name / Download Plugin Type
HI Corp. MCM / MCA Exporter v1.3
713 KB
Import / Export
Compiled / Description
01.07.2010

This plugin enables data created with Max to be exported as *.MCM (model) and *.MCA (action) files for use in Mascot Capsule eruption, a highspeed software renderer that renders 3D objects in real-time on a PC desktop, web page, or a display screen of an embedded device, portable game unit or cellular handset.
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Author / WWW Name / Download Plugin Type
Roman Lut 3D Ripper DX v1.8.2
1.96 MB
Import / Export
Compiled / Description
10.06.2010

With 3D Ripper DX you can
- capture all geometry, textures and shaders, rendered during single frame
- import captured geometry into Max
- see what exactly has been drawn by each individual draw call
- see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source if available) of each individual draw call.

3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported.
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Author / WWW Name / Download Plugin Type
Jon Watte kiloWatt X-port v1.5.0
10.5 MB
Import / Export
Compiled / Description
16.05.2010

kW X-port can export a scene as geometry and animation out of Max. It correctly exports geometry skinned with the ISkin modifier, as well as regular objects, with up to 4 channels of UV data, tangents, binormals, and other useful geometry options.

Additionally, it can re-write texture references (turn them relative, and/or change the extension of all textures to .dds), and ignore (or include) geometry with no material assigned.

For animations, both skinned and un-skinned animations are supported, and you can define multiple animations as separate subsets of the Max timeline. Each has its own name, and they can even have different time scales.
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Author / WWW Name / Download Plugin Type
Bruno Heidelberger / IMVU Inc. IMVU Cal3D Exporter v0.9.1
2.85 MB
Import / Export
Compiled / Description
15.04.2010

This is a Max exporter for IMVU (an avatar-based social network and virtual world) based on the Cal3D Open Source code.

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